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Deathmatch and team deathmatch
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- DM-Antalus: Antalus
A large, outdoor level.
- DM-Asbestos: Asbestos
An indoor level.
- DM-Compressed: Compressed
A fairly small indoor level with two connected spiral structures.
- DM-Curse3: Curse3
A bland and fairly small indoor level with a dungeon motif.
- DM-Flux2: Flux 2
A cramped two-level indoor complex surrounded by icy passages.
- DM-Gael: Gael
A very small indoor level with a central area.
- DM-Inferno: Inferno
A tight structure set on top of an active volcano, featuring multiple ringed passages around the central spires and very steep staircases.
- DM-Insidious: Insidious
A cramped, two-level indoor map.
- DM-Leviathan: Leviathan
A medium-sized indoor map.
- DM-Oceanic: Oceanic
A two-level, frantic indoor level.
- DM-Phobos2: Phobos Moon 2
A half-indoor, half-outdoor map. The indoor section has two levels: the ground floor (visible to the sky) and a spiralling area in the structure which overlooks it. Above these is the top of the map, where gravity is low. Here there is a large structure with a sniping area at the top, as well as a hard-to-reach platform containing a Ion Painter.
- DM-Plunge: Plunge
A low gravity environment containing three towers and jumpers that send you careening between the three.
- DM-Serpentine: Serpentine
In the single player game, this is the final championship battle with Malcolm. It consists of a ground floor with a mazelike structure, and an upper level lining the arena with a catwalk, accessible via elevators.
- DM-TokaraForest: Tokara Forest
A large, foggy, low-gravity environment consisting of a maze of multilevel catwalks.
- DM-TrainingDay: Training Day
A tiny figure-eight shaped indoor map.
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- CTF-Chrome: Chrome
A medium-sized level.
- CTF-Citadel: Citadel
A two-level, outdoor arena.
- CTF-December: December
A fairly large map set in a naval station.
- CTF-Face3: Facing Worlds 3
A vary large outdoor arena with two facing towers, winding passages between them, and a pyramid-like structure in the middle. Jumpers exist that will catapult you from your base island to the center pyramid island as shortcuts.
- CTF-Geothermal: Geothermal
A seemingly cramped but moderately sized indoor level.
- CTF-LostFaith: Lost-Faith
An indoor arena featuring tight overlapping cave passages and a bridge midway between each base, set over a fast-flowing river.
- CTF-Magma: Magma
A multilevel outdoor map set on an active volcano, with winding passages.
- CTF-Maul: Maul
A small (particularly for capture the flag) outdoor map where each flag is set at the top level of spherical structures; lightning rifles are located on the top of both.
- CTF-Orbital2: Orbital2
An indoor level set in a space station.
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- DOM-Core: Core
A simple, two level indoor base with the domination points at either end.
- DOM-Outrigger: Outrigger
A multilevel affair with many jumpers that must be mastered to navigate around the facility effectively.
- DOM-Ruination: Ruination
An outdoor level set in the ruins of a small village. Each domination point is set behind protracted ruins.
- DOM-ScorchedEarth: Scorched Earth
A fairly simple half-indoor, half-outdoor level where each domination point is located on a small platform and either can be assaulted directly (from below) or can be flanked from behind.
- DOM-SepukkuGorge: Sepukku Gorge
A large outdoor arena with blue teleport pads similar to those in Tokara Forest.
- DOM-SunTemple: Sun Temple
A very straightforward level with a central two-level area (containing an Ion Painter on the bottom) which splits off to each domination point which can only be assaulted directly or from the side via the upper level.
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- BR-Anubis: Temple of Anubis
Each goal is located inside a temple, and the bomb starts in a central area. Flanking each side of the central area are outdoor areas with gentle hills that contain superweapons and super shield packs.
- BR-Bifrost: Bifrost Bases
A medium-sized map, set on an icy world. Each base consists of a two-level affair that can either be approached directly through the complex or indirectly by circling around the snow-covered outdoor area and then dropping down.
- BR-Disclosure: Disclosure
Each base consists of a two-level area, with the goal on the lower level containing a fan that assures instant death if you jump through.
- BR-IceFields: Ice Fields
A huge map with a zig-zag structure consisting of restricted valleys, where each side must assault the other's goal by a long, last leg.
- BR-Skyline: Skyline
Skyline is a low-gravity level set at the top levels of three skyscrapers under construction.
- BR-Slaughterhouse: Slaughterhouse
A large and complex indoor arena featuring many side passages.
- BR-TwinTombs: Twin Tombs
A medium-sized, half-indoor, half-outdoor arena.
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